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21. WTS: Max learning skills - hulk pilot + more (orca soon) - in Character Bazaar [original thread]
bump before I go to bed :)
- by Flash Memory - at 2009.07.28 02:11:00
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22. WTS: Max learning skills - hulk pilot + more (orca soon) - in Character Bazaar [original thread]
up we go
- by Flash Memory - at 2009.07.28 00:32:00
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23. WTS: Max learning skills - hulk pilot + more (orca soon) - in Character Bazaar [original thread]
Originally by: Kate Inferno Nice character - Ill meet the minimum - 2.5bill. thanks for the bid -bump
- by Flash Memory - at 2009.07.27 16:56:00
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24. WTS: Max learning skills - hulk pilot + more (orca soon) - in Character Bazaar [original thread]
bump
- by Flash Memory - at 2009.07.27 15:14:00
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25. WTS: Max learning skills - hulk pilot + more (orca soon) - in Character Bazaar [original thread]
Edited by: Flash Memory on 27/07/2009 12:54:43 I have positive sec status/wallet I have a remap I have 4 Jump clones I have great learning skills I can fly a hulk T2 strips etc (not too far away from flying an orca) Skills Start bid: 2.5 b...
- by Flash Memory - at 2009.07.27 12:46:00
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26. WTT Minnie PVP for Indy Pilot - in Character Bazaar [original thread]
hey I might be able to sort something out - send me an eve mail and ill get back to you (cant log onto eve right now)
- by Flash Memory - at 2009.07.27 02:51:00
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27. WTS: Max learning skills hulk pilot + more - in Character Bazaar [original thread]
I have positive sec status/wallet I have +3 implants I have a remap I have 4 Jump clones I can fly a hulk T2 strips etc Skills Start bid: 2.5 bill Reserve: Hidden Buyout: 4 bill No rush to sell //Flash
- by Flash Memory - at 2009.07.26 23:38:00
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28. PC maybe WTS 9.3 mil SP Character (max learning skills, hulk and more) - in Character Bazaar [original thread]
Hi, just wondering how much I would get if I was to try and sell my self. I have high sec status I have +4 implants I have a remap I have 4 Jump clones I can fly a hulk Skills reason I'm thinking about selling her is that I want to try get in...
- by Flash Memory - at 2009.07.26 00:44:00
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29. rupture pve with T1 - in Ships and Modules [original thread]
Originally by: AstroPhobic Firstly, Minmatar ships suck at missions. Secondly, sub-BS (ignoring superpimped commands and t3s) are slow at running level 4s. So you're just creating pain for yourself if you intend to use missions as an isk...
- by Flash Memory - at 2009.07.22 19:29:00
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30. rupture pve with T1 - in Ships and Modules [original thread]
Hi, could anyone give me a rupture setup using T1 equipment please? I thought of the following but i was told the tank might not hold up - should i armour tank it instead? [Rupture, Rupture T1] Shield Power Relay I Shield Power Relay I Shield Po...
- by Flash Memory - at 2009.07.22 02:41:00
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31. Cheap / Low SP - PvP rupture - in Ships and Modules [original thread]
Hi, could you have a look at the bellow set up for a rupture and tell me if its ok? It will be my first real combat/pvp ships as most of my skills are in industy and therefor will be my first pvp experience. It will be used for a small gang (6-12 ...
- by Flash Memory - at 2009.07.13 18:21:00
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32. Which T1 Cruiser should I use? (pvp) - in Ships and Modules [original thread]
just to give you a idea on the group the corp had around 15 people in the gang tonight with a couple of scount in cov ops ships //Flash
- by Flash Memory - at 2009.07.13 16:05:00
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33. Which T1 Cruiser should I use? (pvp) - in Ships and Modules [original thread]
Edited by: Flash Memory on 13/07/2009 00:11:27 OR [Rupture 2] Damage Control II Cross-Lateral Gyrostabilizer I Energized Reactive Membrane I Energized Adaptive Nano Membrane I 1600mm Reinforced Steel Plates I Warp Scrambler I Stasis Webifier...
- by Flash Memory - at 2009.07.13 00:08:00
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34. Which T1 Cruiser should I use? (pvp) - in Ships and Modules [original thread]
[Rupture] Gyrostabilizer I Gyrostabilizer I Gyrostabilizer I Damage Control I 800mm Reinforced Steel Plates I Warp Scrambler I Stasis Webifier I 10MN MicroWarpdrive I 220mm Vulcan AutoCannon I, EMP M 220mm Vulcan AutoCannon I, EMP M 220mm Vulcan...
- by Flash Memory - at 2009.07.13 00:04:00
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35. Which T1 Cruiser should I use? (pvp) - in Ships and Modules [original thread]
Thanks for the replies which would be less skill intensive between the rupture or stabber?
- by Flash Memory - at 2009.07.12 23:35:00
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36. Which T1 Cruiser should I use? (pvp) - in Ships and Modules [original thread]
thanks that was what I was thinking either a stabber, rupture or a vex - which would be the least sp demanding - I havn't really started training my combat skills at all really :(
- by Flash Memory - at 2009.07.12 23:27:00
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37. Which T1 Cruiser should I use? (pvp) - in Ships and Modules [original thread]
Hi, My corp has started to do some pvping and I would like to start getting involved. Which would be the best Cruiser to use with T1 fittings, maybe a couple of T2 if its needed - Just want to keep the cost down. It will be for a small - medium ...
- by Flash Memory - at 2009.07.12 23:18:00
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38. What skills do I need to be successful at industry? - in Skill Discussions [original thread]
Originally by: Tau Cabalander For what it is worth, I personally don't feel it is necessary to remap just to train Mining Barge and / or Exhumers. Given the number of skill points for industry things, ship training is a very small amount o...
- by Flash Memory - at 2009.07.07 20:09:00
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39. tanking skills - in Skill Discussions [original thread]
Edited by: Flash Memory on 07/07/2009 17:30:35 Originally by: Atannas Edited by: Atannas on 07/07/2009 17:15:10 Armor tanking: Mechanic Hull Upgrades Repair systems The 4 armor compensation skills (only usefull with passive harden...
- by Flash Memory - at 2009.07.07 17:28:00
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40. tanking skills - in Skill Discussions [original thread]
Hi, could anyone list the skills that are required to efectivly shield tank and also the skills required for armour tanking? I will be using frigates/AFs/Cruisers/BCs/HACs and maybe BSs
- by Flash Memory - at 2009.07.07 16:19:00
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